Reforj Title Update 6 – Patch Notes 7th January 2026

We’re starting off the year with TU6!

Title Update 6 focuses on quality-of-life improvements for both Survival and Creative modes.

Changes & Fixes

  • A red screen effect is now displayed when the player has low health
  • Doubled the amount of Timber crafted from Wood
  • Butterflies now come in nine different colours
  • Added the option for Hosts to disable terrain damage from explosions in Online games
  • The crosshair now provides visual feedback if an action can’t be performed
  • Added a border to Minimap markers so they are easier to see on certain backdrops
  • Players in an Online game are now represented by a directional arrow on the Minimap when they are far away
  • Changed controls for Player Inventory/Crafting from LT/RT to LB/RB
  • Games in the Join Game list now display their game mode
  • Collectables can now be fired through gaps using the Blaster
  • The Nightbloom Thorn can now be fired underwater
  • Knockback force now applies upward velocity to entities and players
  • Players can now perform Bracer Blasts and use the Blaster while gliding
  • Renamed ‘Prairie Grain’ to ‘Prairie Wheat’
  • Players can now hear other players die in Online games
  • Added New Sound Effects for:
    • Blaster overheating and misfiring
    • When a Boomblock is ignited
    • When the player starts or stops fast swimming
  • Games in the Join Game list are now sorted appropriately
  • The Load Game list is no longer available if the player has no worlds
  • Added a confirmation popup when attempting to kick a player from an Online game
  • Added a tutorial prompt for Spawn Protection
  • Half doors can no longer be generated when blasted into a small space
  • Aura Storage Container interaction speed is increased and now allows players to take and deposit the maximum possible Aura
  • Improved the Stalac collision to better fit the shape of the Stalac
  • Tunnelers will no longer see Cushions as unpassable terrain when charging at them from below
  • Player names and Minimap markers don’t display until a player has fully loaded into an Online game
  • Skimmers no longer take damage from the Blaster in Creative mode
  • Boomblock blasted at another flying player’s feet will no longer be placed there
  • Boomblock now correctly damages Bedrock
  • Clients in an Online game can now make changes around an Aura Campfire they have respawned at
  • Players in an online game can now correctly hear Bracer Blast sound effect
  • Canister place/collect sound effect is now correctly tied to Sound Effect Volume
  • All players in an Online game can now see Leaves destruction visual effects
  • Bracer Blast visual effect now correctly reflects the player’s rotation
  • Respawning after dying far from your spawn point will no longer cause the world to be covered in fog or display in a low resolution
  • World screenshots in the Load Game list should now always display correctly
  • Doors placed when the player is facing north are now textured correctly
  • All players in an Online game now correctly see other player’s divebombing with the wingsuit
  • Rapidly selecting the same item in an Online game will no longer cause the stack quantity to display an incorrect value
  • Moving to the Input/Output slot of a Station will now display the correct quantity of ingredients owned

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