A hotfix for TU8 has arrived! We have implemented map markers for the new Gatekeeper Structures, and fixed a variety of bugs alongside improving game stability.
Updated Features
- Warpstone Map Markers
- Standing on an inactive Warpstone near the Gateway will reveal the corresponding Gatekeeper Structure location on the Mini-map
- Standing on an inactive Warpstone near the Gateway will reveal the corresponding Gatekeeper Structure location on the Mini-map
- Intensity of head bobbing has been reduced
Bug Fixes
- Destroyed Magshells do not respawn or duplicate when traveling through Gateways
- Fixed an issue preventing Worlds created using a Gateway Terminal from loading due to specific symbols used in their names
- Fixed a random crash caused by opening Ancient Crates
- When sprinting, hand animations are now consistent in both Third and First person
- Placing a Switch on Lumenstone adjacent to a Receiver now works as intended
- OR Logic Blocks retain their state while in a positive feedback loop
- Stations and specific Elements can once again be placed on top of plants
- Stopped plants being harvested when interacting with nearby Elements
- Dead players consistently respawn when moving between worlds via a Gateway Terminal
- Skimmer Shells and Magshells can be placed after having unequipped a Canister
- The term “Facecam” is now correctly used in all references to the feature
- When dying, quitting, and re-entering a world then dying again, players will no longer see two “You Died” screens
- A new world is focused after deleting the last world in a full Gateway Terminal
- Ice displays consistently on the Mini-map
- Buttons play SFX when they switch off
- SFX plays correctly when strafing in first person